

These agents fall into four different categories: duellist, sentinel, initiator and controller, each of which has different benefits and abilities in the game. Kills you make generate green first aid boxes which boost health, armour and ammo. If you are killed you will automatically respawn elsewhere on the map. There are a total of four game maps to play across in the various game modes. Unranked: You play the best of 25 matches in this game mode.There are five different game modes, so everyone is sure to find their favourite way to play. The attacking team must take their Spike to one of the designated spots and protect it for 45 seconds. If they do this, it blows up the defenders and the attackers win a point. Spike Rush Mode: Play the best of seven rounds, or first to four points.If all the members of a team are taken out before spike activation, the opponents gain a point If the defenders defuse it or the 100-second timer expires before the spike is activated, the defenders will gain a point.


All agents’ abilities, except their ultimate ability, are fully charged from the start, and the ultimate ability charges twice as fast as usual. All players carry a Spike, but only one spike can be activated at a time. Competitive*: This mode is something like ‘Unranked’ but for players who have earned a rank.Look out for multiple power-up orbs for a real boost! In this mode, weapons are randomised and everyone starts out with the same gun. This happens after you’ve played five games although you will need to win ten unranked games before you can play competitive games. In the event of a very even match, a 2-point lead will be needed to win the game. Deathmatch: A glorious nine-minute free-for-all.You can vote to end the game resulting in a draw, as long as enough team members agree to it
